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# Functions
Here, you'll learn how to write functions and how the Rust compiler can help you debug errors even
in more complex code.
## Further information
- [How Functions Work](https://doc.rust-lang.org/book/ch03-03-how-functions-work.html)

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// TODO: Add some function with the name `call_me` without arguments or a return value.
fn main() {
call_me(); // Don't change this line
}
fn call_me(){
}

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// TODO: Add the missing type of the argument `num` after the colon `:`.
fn call_me(num: i32) {
for i in 0..num {
println!("Ring! Call number {}", i + 1);
}
}
fn main() {
call_me(3);
}

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fn call_me(num: u8) {
for i in 0..num {
println!("Ring! Call number {}", i + 1);
}
}
fn main() {
// TODO: Fix the function call.
call_me(6);
}

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// This store is having a sale where if the price is an even number, you get 10
// Rustbucks off, but if it's an odd number, it's 3 Rustbucks off.
// Don't worry about the function bodies themselves, we are only interested in
// the signatures for now.
fn is_even(num: i64) -> bool {
num % 2 == 0
}
// TODO: Fix the function signature.
fn sale_price(price: i64) -> i64{
if is_even(price) {
price - 10
} else {
price - 3
}
}
fn main() {
let original_price = 51;
println!("Your sale price is {}", sale_price(original_price));
}

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// TODO: Fix the function body without changing the signature.
fn square(num: i32) -> i32 {
return num * num;
}
fn main() {
let answer = square(3);
println!("The square of 3 is {answer}");
}